MP3 Weave Of K. - Friendly Fire
Weave of K can be considered as experimental electronic music mixed with 8-bit, video game, field recorded, and circuit bent sounds whilst never forgetting to weave colorful melodies and lush harmonies within his songs.
10 MP3 Songs in this album (24:14) !
Related styles: ELECTRONIC: Electronica, ELECTRONIC: IDM
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Weave of K. is an electronic/experimental project of K. Durr. Presently, he has been experimenting with video games sounds of the Atari 2600, the Nintendo Gameboy and 8-bit handheld games. K Durr is also an avid circuit bender and incorporates it "musically" in his songs. Circuit bending is the creative short-circuiting of electronic devices such as low voltage, battery-powered guitar effects, children''s toys and small digital synthesizers to create new musical or visual instruments and sound generators. Emphasizing spontaneity and randomness, the techniques of circuit bending have been commonly associated with noise music, though many more conventional contemporary musicians and musical groups have been known to experiment with "bent" instruments.
Within the last year K. Durr has shared the stage with with popular electronic artists such as Justice, Hot Chip, TV on the Radio, The Teenagers, Mike Realm, Goldfrapp, Aesop Rock, Tunng, CCS, and Nortec Collective
K. Durr is the founding member of the San Francisco electro/electronic band, The Frail. He is also a part time member of Tableland, an experimental/instrumental Seattle based band. K currently lives between both Seattle and San Francisco.
Friendly Fire was written to feature the 8-bit sounds of the Atari 2600(Synthcart), several circuit bent toys/instruments, and the Nintendo Gameboy(nanoloop). Also, its theme loosely revolves around a virtual low bit universe with the sounds of familiar arcade/video games from the 80''s and 90''s. Some would classify this genre as electronic, IDM, experimental, and chiptune. Chiptune is music written in sound formats where all the sounds are synthesized in realtime by a computer or video game console sound chip, instead of using sample-based synthesis. The "golden age" of chiptunes was the mid 1980s to early 1990s, when such sound chips were the most common method for creating music on computers.