$13.00

Download Now
Sold by ledsin on Tradebit
The world's largest download marketplace
3,251,668 satisfied buyers
Shopper Award

Learning and Education Games

The Learning, Education & Games book series is perfect for any educator or developer seeking an introduction to research-driven best practices for using and designing games for learning.

This volume, Bringing Games into Educational Contexts, delves into the challenges of creating games and implementing them in educational settings. This book covers relevant issues such as gamification, curriculum development, using games to support ASD (autism spectrum disorder) students, choosing games for the classroom and library, homeschooling and gameschooling, working with parents and policymakers, and choosing tools for educational game development.

Learning, Education & Games: Bringing Games into Educational Contexts is the second in a series written and edited by members of the Learning, Education, and Games (LEG) special interest group of the IGDA (International Game Developers Association).

Publisher: https://www.tradebit.com (April 10, 2016)
Language: English
ISBN-10: 1329703561
ISBN-13: 978-1329703568
File Data

This file is sold by ledsin, an independent seller on Tradebit.

File Size 7 megabytes
File Type PDF
Our Reviews
© Tradebit 2004-2024
All files are property of their respective owners
Questions about this file? Contact ledsin
DMCA/Copyright or marketplace issues? Contact Tradebit